Life Selector Xml -

<xs:element name="option"> <xs:attribute name="target" type="xs:string" use="required"/> <xs:attribute name="requires" type="xs:string"/> </xs:element> For longer life selectors, allow the XML parser to write and read state snapshots. Add a <checkpoint> element that serializes all current stats. 5. Document Every Custom Attribute If you add attributes like repeatable="true" or locksUntil="stage_adulthood" , maintain a schema definition document for other developers. Parsing and Executing Life Selector XML in Code A Life Selector XML is inert until processed. Here is a minimal JavaScript (Node.js) parser example using xml2js :

<option target="career_doctor" requires="knowledge >= 60 AND health >= 40"> <text>Become a surgeon. (+30 wealth, -10 happiness due to stress)</text> <effect> <modify stat="wealth" value="+30"/> <modify stat="happiness" value="-10"/> <unlockAchievement>Healer</unlockAchievement> </effect> </option> <option target="career_musician" requires="happiness >= 50 OR random.luck > 0.7"> <text>Pursue an artistic path. Variable wealth, high happiness.</text> <randomEffect> <outcome probability="0.6"> <modify stat="wealth" value="+5"/> <modify stat="happiness" value="+25"/> </outcome> <outcome probability="0.4"> <modify stat="wealth" value="+20"/> <modify stat="happiness" value="+10"/> </outcome> </randomEffect> </option> life selector xml

Here is an example of conditional attributes: Document Every Custom Attribute If you add attributes

console.log(firstEvent.description[0]); firstEvent.options[0].option.forEach(opt => { console.log(`- ${opt.text[0]}`); }); -10 happiness due to stress)&lt

<randomGenerator> <seed basedOn="systemTime"/> <luck id="eventQuality" min="0" max="1"/> </randomGenerator> Then reference it: requires="eventQuality > 0.8" Let’s build a condensed Life Selector XML for a "Three Paths" game where the user chooses from Soldier, Scholar, or Rogue.

<lifeSelector schemaVersion="1.0"> <metadata> <title>Reincarnation Life Simulator</title> <description>Choose your next journey from birth to legacy.</description> <author>YourName</author> </metadata> <playerStats> <stat name="wealth" initial="10" min="0" max="999"/> <stat name="happiness" initial="50" min="0" max="100"/> <stat name="health" initial="70" min="0" max="100"/> <stat name="knowledge" initial="20" min="0" max="100"/> <stat name="relations" initial="30" min="0" max="100"/> </playerStats>

<!-- scholar and rogue chapters omitted for brevity -->