This information is intended for users who have opted into the Teardown Experimental branch and wish to explore Multiplayer prior to the official launch.
Please note that this is an open beta and that Teardown Multiplayer is still a work in progress!
Multiplayer Modding documentationRight-click on Teardown on Steam → Select Properties… → Go to Betas → Select experimental → Let it update and click on Play
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| EDITION | STANDARD | DELUXE | ULTIMATE | SEASON PASS |
| BASE GAME | ![]() |
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| DLC - TIME CAMPERS | ![]() |
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| DLC - FOLKRACE | ![]() |
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| DLC - THE GREENWASH GAMBIT | ![]() |
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| DLC 4* | ![]() |
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| QUILEZ RO113R ROBOT | ![]() |
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| Version | Change Highlight | |---------|------------------| | V1.00 | Initial 10-bit ADC, hysteresis 2% | | V2.00 | Upgraded to 16-bit Σ-Δ, filter order increased | | V2.02 | Added CAN FD support | | V2.03 | Fixed cold-start pedal drift bug (–40°C) |
If you find only binary garbage, treat it as a firmware image but validate using a logic analyzer before deployment to avoid shorting pedal sensor inputs.
: If you are developing for STM32F373-based pedals, open this file with a text editor first. A <?xml or #!Tessy prolog confirms it is a test model – valuable for regression testing your own pedal fusion code.
| Version | Change Highlight | |---------|------------------| | V1.00 | Initial 10-bit ADC, hysteresis 2% | | V2.00 | Upgraded to 16-bit Σ-Δ, filter order increased | | V2.02 | Added CAN FD support | | V2.03 | Fixed cold-start pedal drift bug (–40°C) |
If you find only binary garbage, treat it as a firmware image but validate using a logic analyzer before deployment to avoid shorting pedal sensor inputs.
: If you are developing for STM32F373-based pedals, open this file with a text editor first. A <?xml or #!Tessy prolog confirms it is a test model – valuable for regression testing your own pedal fusion code.
Whether you are playing on PC or console or curious about what's coming with multiplayer, our FAQ has answers to the most common questions. It covers gameplay, platforms, features, and what to expect ahead of the multiplayer launch. We’ll keep updating it as new questions arise.
Contact us if you experience problems with the game and need technical support or have a business enquiry. Make sure to read the FAQ above first. You can also find many answers to questions by joining the offical Discord server